Rillaboom (Pokémon)
Rillaboom
#812
Pokédex Data
National No. | #812 |
---|---|
Type | Grass |
Species | Drummer Pokémon |
Height | 2.1 m (7' 0.9") |
Weight | 90 kg (198.4 lbs) |
Abilities |
|
Color | Green |
Introduced in | Generation 8 |
Rillaboom Weakness
This shows the effectiveness of each type on Rillaboom. Rillaboom is the defender and each type is the attacker. The effectiveness is measured by the damage multiplier.
Key
Key | Effect | Damage multiplier |
---|---|---|
0 | No effect | 0% |
½ (0.5) | Not very effective | 50% |
1 | Normal | 100% |
2 | Very effective | 200% |
Type effectiveness against Rillaboom
1× damage
Normal Pokémon have normal effectiveness against against Rillaboom.
1× damage
Fighting Pokémon have normal effectiveness against against Rillaboom.
2× damage
Flying Pokémon are very effective against against Rillaboom.
2× damage
Poison Pokémon are very effective against against Rillaboom.
0.5× damage
Ground Pokémon are not very effective against against Rillaboom.
1× damage
Rock Pokémon have normal effectiveness against against Rillaboom.
2× damage
Bug Pokémon are very effective against against Rillaboom.
1× damage
Ghost Pokémon have normal effectiveness against against Rillaboom.
1× damage
Steel Pokémon have normal effectiveness against against Rillaboom.
2× damage
Fire Pokémon are very effective against against Rillaboom.
0.5× damage
Water Pokémon are not very effective against against Rillaboom.
0.5× damage
Grass Pokémon are not very effective against against Rillaboom.
0.5× damage
Electric Pokémon are not very effective against against Rillaboom.
1× damage
Psychic Pokémon have normal effectiveness against against Rillaboom.
2× damage
Ice Pokémon are very effective against against Rillaboom.
1× damage
Dragon Pokémon have normal effectiveness against against Rillaboom.
1× damage
Dark Pokémon have normal effectiveness against against Rillaboom.
1× damage
Fairy Pokémon have normal effectiveness against against Rillaboom.
Pokédex Entries
Rillaboom was unavailable prior to Generation 8.
Generation 8
Sword | By drumming, it taps into the power of its special tree stump. The roots of the stump follow its direction in battle. |
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Shield | The one with the best drumming techniques becomes the boss of the troop. It has a gentle disposition and values harmony among its group. |